GLSL
See the Pen shadow by multiple lights by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 #define HALF_PI PI / 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolut…
See the Pen object with soft shadow by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 #define HALF_PI PI / 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolutio…
See the Pen object with hard shadow by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 #define HALF_PI PI / 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolutio…
See the Pen objects with color by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 #define HALF_PI PI / 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; st…
See the Pen sin surface with a light by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 #define HALF_PI PI / 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resoluti…
See the Pen blobs by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 #define HALF_PI PI / 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; struct Camera {…
See the Pen raymarching with Phong reflection model by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 #define HALF_PI PI / 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform …
See the Pen perspective camera and orthographic camera by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 #define HALF_PI PI / 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; unifo…
See the Pen repetition with orthographic camera by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 #define HALF_PI PI / 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2…
See the Pen repetition with perspective camera by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 #define HALF_PI PI / 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 …
See the Pen rotation of the camera's top by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; vec3 rotateX(vec3…
See the Pen camera rotation by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; vec3 rotateX(vec3 p, float the…
See the Pen camera movement by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; vec3 rotateX(vec3 p, float the…
See the Pen globally and locally rotating boxes by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; vec3 rotat…
See the Pen globally rotating spheres by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; vec3 rotateX(vec3 p,…
See the Pen a sphere following mouse by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; vec3 rotateX(vec3 p, …
See the Pen a rotating box by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; vec3 rotateX(vec3 p, float thet…
See the Pen morphing box by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; float calcBoxDistance(vec3 p, vec…
See the Pen sphere with rgb lights by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; float calcSphereDistanc…
See the Pen sphere with a moving light by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; float calcSphereDis…
See the Pen mod perlin noise #2 by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; // // GLSL textureless cla…
See the Pen mod perlin noise by aadebdeb (@aadebdeb) on CodePen. precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; // // GLSL textureless classic 3D noise "cnoise", // with an RSL-style periodi…
See the Pen wave face by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; vec2 getCoord() { float m = min(u_re…
See the Pen mod perlin noise by aadebdeb (@aadebdeb) on CodePen. precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; // // GLSL textureless classic 3D noise "cnoise", // with an RSL-style periodi…
See the Pen coordinate transformation with polygons by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; float …
See the Pen polygon by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; float polygon(vec2 center, vec2 st, fl…
See the Pen coordinate transformation by aadebdeb (@aadebdeb) on CodePen. precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; void main(void) { float m = min(u_resolution.x, u_resolution.y); vec2…
See the Pen cellular division by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; float random (float v) { ret…
See the Pen circular checker pattern by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; vec2 transform(vec2 st) { float size = length…
See the Pen checker pattern with depth by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; vec2 transform(vec2 st) { float h = u_resol…