Random Flashing Points
/** * Random Flashing Points * * @author aa_debdeb * @date 2015/08/22 */ float onRate = 0.7; float diameter = 70; void setup(){ size(500, 500); noStroke(); smooth(); background(255); frameRate(3); } void draw(){ background(255); for(int x = 0; x < 5; x++){ for(int y = 0; y < 5; y++){ if(random(1) < onRate){ drawCircle(x * 100 + 50, y * 100 + 50); } } } } void drawCircle(float x, float y){ fill(0); arc(x, y, diameter, diameter, 0, 2*PI); }