Poping Up Bubbles
/** * Poping Up Bubbles * * @author aa_debdeb * @date 2015/08/31 */ int t = 0; void setup(){ size(500, 500); noStroke(); smooth(); background(0); frameRate(60); } void draw(){ fill(0, 5); rect(0, 0, width, height); if(t == 100){ popUpBubble(); t = 0; } else { t += 1; } } void popUpBubble(){ float diameter = random(1) * 200; float radious = diameter / 2.0; float x = random(width - radious); float y = random(height - radious); fill(255, 0, 0); arc(x, y, diameter, diameter, 0.0, PI*2); }