void setup(){
size(500, 500);
noStroke();
}
void draw(){
background(64);
translate(width / 2, height / 2);
float radian = 0.0;
float radious = 10.0;
while(radious <= width){
radious += map(mouseX, 0, width, 1, 10);
float arc = map(mouseY, 0, height, 30, 70);
radian += arc / radious;
fill(220, 20, 60);
ellipse(radious * cos(radian), radious * sin(radian), arc, arc);
fill(255);
ellipse(radious * cos(radian), radious * sin(radian), arc * 0.66, arc * 0.66);
fill(0);
ellipse(radious * cos(radian), radious * sin(radian), arc * 0.33, arc * 0.33);
}
}