chain of diamonds
@author
float rectSize = 20;
void setup(){
size(500, 500, P3D);
rectMode(CENTER);
noFill();
stroke(255);
}
void draw(){
background(0);
for(int x = 0; x * rectSize + rectSize / 2 < width; x++){
for(int y = 0; y * rectSize + rectSize / 2 < height; y++){
pushMatrix();
translate(x * rectSize + rectSize / 2, y * rectSize + rectSize / 2, 0);
rotateZ(HALF_PI / 2);
if(x % 2 == 0){
rotateY(frameCount * 0.02);
} else {
rotateY(-frameCount * 0.02);
}
if(x % 5 == 0 || x % 5 == 4){
stroke(255, 0, 255);
} else if(x % 5 == 1 || x % 5 == 3){
stroke(255, 0, 196);
} else {
stroke(255, 0, 128);
}
for(float v = 0.25; v <= 1.0; v += 0.25){
rect(0, 0, v * rectSize / sqrt(2), v * rectSize / sqrt(2));
}
popMatrix();
}
}
}