2015-09-03から1日間の記事一覧
/** * Sine Surface Movement * * @author aa_debdeb * @date 2015/09/03 */ float BLOCK_SIZE = 5; int BLOCK_NUM = 100; float radian = 0.0; float radianStep = PI / 100; void setup(){ size(501, 501); smooth(); frameRate(30); } void draw(){ strok…