Daily Creative Coding

元「30 min. Processing」。毎日、Creative Codingします。

シフトによるタイリング

/**
* shift tiling
*
* @author aa_debdeb
* @date 2016/10/09
*/

int cellNum = 10;
int tempSize = 25;
int rectSize = 2;

void setup(){
  size(500, 500);
  mousePressed();
}

void mousePressed(){
  int[][][] templates = new int[tempSize][tempSize][2];
  for(int w = 0; w < tempSize; w++){
    for(int h = 0; h < tempSize; h++){
      templates[w][h][0] = w;
      templates[w][h][1] = h;
    }
  }

  for(int i = 0; i < 5; i++){
    int shift1 = int(random(tempSize));
    int shift2 = int(random(tempSize));
    if(shift1 > shift2){
      int s = shift1;
      shift1 = shift2;
      shift2 = s;
    }
    int shiftNum = (int(random(10)) + 1) * (random(1) < 0.5 ? -1: 1);
    if(random(1) < 0.5){
      for(int w = 0; w < tempSize; w++){
        for(int h = 0; h < tempSize; h++){
          if((shift1 <= templates[w][h][0] && templates[w][h][0] <= shift2) ||
             (tempSize + shift1 <= templates[w][h][0] && templates[w][h][0] <= tempSize + shift2) ||
             (-tempSize + shift1 <= templates[w][h][0] && templates[w][h][0] <= -tempSize + shift2)){
            templates[w][h][1] += shiftNum;
          }
        }
      }
    } else {
      for(int w = 0; w < tempSize; w++){
        for(int h = 0; h < tempSize; h++){
          if((shift1 <= templates[w][h][1] && templates[w][h][1] <= shift2) ||
             (tempSize + shift1 <= templates[w][h][1] && templates[w][h][1] <= tempSize + shift2) ||
             (-tempSize + shift1 <= templates[w][h][1] && templates[w][h][1] <= -tempSize + shift2)){
            templates[w][h][0] += shiftNum;
          }
        }
      }
    }
  }
  
  background(255);
  noStroke();
  color c1 = color(random(255), random(255), random(255));
  color c2 = color(random(255), random(255), random(255));
  for(int x = -1; x < cellNum + 1; x++){
    for(int y = -1; y < cellNum + 1; y++){
      if((x + y) % 2 == 0){
        fill(c1);
      } else {
        fill(c2);
      }
      pushMatrix();
      translate(x * tempSize * rectSize, y * tempSize * rectSize);
      for(int w = 0; w < tempSize; w++){
        for(int h = 0; h < tempSize; h++){
          rect(templates[w][h][0] * rectSize, templates[w][h][1] * rectSize, rectSize, rectSize);
        }
      }
      popMatrix();
    }
  }
  
}

void draw(){

}
f:id:aa_debdeb:20161002084011j:plain