var colors;
function setup() {
createCanvas(windowWidth, windowHeight);
mousePressed();
}
function mousePressed() {
var cscale = [random(0.1), random(0.1), random(0.1)];
var coffset = [random(10000), random(10000), random(10000)];
colorMode(HSB, 360, 100, 100);
colors = [];
for (var i = 0; i < 30; i++) {
var h = random(360);
var s = map(pow(random(1), 4), 0, 1, 0, 100);
var b = constrain(randomGaussian(20, 5), 0, 100);
colors.push(color(h, s, b));
}
var nscale = createVector(random(0.02, 0.04), random(0.02, 0.04));
var noffset = createVector(random(10000), random(10000));
for (var w = 0; w < width; w++) {
for (var h = 0; h < height; h++) {
var n = noise(w * nscale.x + noffset.x, h * nscale.y + noffset.y);
n = mapToQuad(n);
stroke(colors[int(n * colors.length)]);
point(w, h);
}
}
filter(BLUR, 1);
}
function mapToQuad(v) {
if (v < 0.5) {
return 2.0 * v * v;
} else {
return -2.0 * (v - 1.0) * (v - 1.0) + 1.0;
}
}
function draw() {
}