function setup() {
createCanvas(windowWidth, windowHeight);
mousePressed();
}
function mousePressed() {
var nscale = 0.002;
var nbaseX = random(10000);
var nbaseY = random(10000);
var mscale = 0.01;
var mbaseXX = random(10000);
var mbaseXY = random(10000);
var mbaseYX = random(10000);
var mbaseYY = random(10000);
var colors = [
color(0, 27, 55),
color(31, 36, 70),
color(42, 16, 45),
color(148, 127, 40),
color(230, 167, 50)
];
for (var w = 0; w < width; w++) {
for (var h = 0; h < height; h++) {
var modX = map(noise(w * mscale + mbaseXX, h * mscale + mbaseXY), 0, 1, -3, 3);
var modY = map(noise(w * mscale + mbaseYX, h * mscale + mbaseYY), 0, 1, -3, 3);
var n = noise(w * nscale + nbaseX + modX, h * nscale + nbaseY + modY);
var v = map(sin(map(n, 0, 1, 0, TWO_PI)), -1, 1, 0, 1);
var ci = int(v * (colors.length - 1));
stroke(lerpColor(colors[ci], colors[ci + 1], v * (colors.length - 1) - ci));
point(w, h);
}
}
}
function draw() {
}