Minimでパンを動かす
マウスのx座標がパンに,y座標が音量に対応している.
/** * Minim Pan * * @author aa_debdeb * @date 2015/12/07 */ import ddf.minim.*; import ddf.minim.analysis.*; import ddf.minim.effects.*; import ddf.minim.signals.*; import ddf.minim.spi.*; import ddf.minim.ugens.*; Minim minim; AudioOutput out; Oscil wave; Pan pan; void setup(){ size(512, 200); minim = new Minim(this); out = minim.getLineOut(); wave = new Oscil(Frequency.ofPitch("A4"), 0.5, Waves.SINE); pan = new Pan(0); wave.patch(pan).patch(out); } void draw(){ background(0); stroke(255); strokeWeight(1); for(int i = 0; i < out.bufferSize() - 1; i++){ line(i, 50 + out.left.get(i) * 50, i + 1, 50 + out.left.get(i + 1) * 50); line(i, 150 + out.right.get(i) * 50, i + 1, 150 + out.right.get(i + 1) * 50); } } void mouseMoved(){ float panValue = map(mouseX, 0, width, -1, 1); pan.setPan(panValue); float amp = map(mouseY, 0, height, 1, 0); wave.setAmplitude(amp); }