pattern of pseudo 3d cubes
@author
color c1, c2, c3;
float e = 30.0;
void setup(){
size(500, 500);
noStroke();
mousePressed();
}
void draw(){
boolean isDisplayed = false;
for(float y = -50; y < height + 50; y += 3.0 / 2.0 * e){
for(float x = -50; x < width + 50; x += sqrt(3) * e){
pushMatrix();
if(!isDisplayed){
translate(x, y);
} else {
translate(x + sqrt(3) / 2.0 * e, y);
}
fill(c1);
quad(0, 0, -sqrt(3) / 2.0 * e, e / 2.0, 0, e, sqrt(3) / 2.0 * e, e / 2.0);
fill(c2);
quad(-sqrt(3) / 2.0 * e, e / 2.0, 0, e, 0, 2.0 * e, -sqrt(3) / 2.0 * e, 3.0 / 2.0 * e);
fill(c3);
quad(sqrt(3) / 2.0 * e, e / 2.0, 0, e, 0, 2.0 * e, sqrt(3) / 2.0 * e, 3.0 / 2.0 * e);
popMatrix();
}
isDisplayed = !isDisplayed;
}
}
void mousePressed(){
c1 = color(random(255), random(255), random(255));
c2 = color(random(255), random(255), random(255));
c3 = color(random(255), random(255), random(255));
}