明滅する四角形
/** * flashing rect * * @author aa_debdeb * @date 2017/01/25 */ void setup(){ size(500, 500); rectMode(CENTER); frameRate(30); noStroke(); } void draw(){ fill( constrain(128 + randomGaussian() * 60, 0, 255), constrain(128 + randomGaussian() * 60, 0, 255), constrain(128 + randomGaussian() * 60, 0, 255) ); background(0); float x = abs(randomGaussian()) * 120; float y = abs(randomGaussian()) * 120; rect(width / 2, height / 2, x, y); }