マウスを避けるドット
/** * Untouchable Dots * * @author aa_debdeb * @date 2015/11/12 */ void setup(){ size(500, 500); smooth(); frameRate(30); } void draw(){ background(255); noStroke(); fill(0); for(int x = 0; x < 50; x++){ for(int y = 0; y < 50; y++){ PVector pos = new PVector(x * 10 + 5, y * 10 + 5); PVector mouse = new PVector(mouseX, mouseY); float distance = pos.dist(mouse); PVector variant = PVector.sub(mouse, pos); variant.normalize(); variant.mult(20.0 / pow(distance, 1.0 / 10.0)); PVector newPos = PVector.sub(pos, variant); ellipse(newPos.x, newPos.y, 4, 4); } } }