渦を描く
/** * Looper * * @author aa_debdeb * @date 2015/11/20 */ void setup(){ size(500, 500); background(255); } void draw(){ background(255); noStroke(); fill(0); translate(width/2, height/2); rotate(frameCount * 0.01); for(float angle = 0;angle < 10800; angle += 3){ float radian = radians(angle); float distance = sqrt(angle * 5); float x = distance * cos(radian); float y = distance * sin(radian); ellipse(x, y, 5, 5); } }